New Dev Diary: Go on a Tour Round The Secret World

in secret world

Funcom's upcoming supernatural MMORPG, The Secret World, Held a dungeon demo at this year's Electronic Arts Studio Showcase. It makes us more curious about the mysteries. Let's find some clues in the latest developer diary.

The Secret World - New Developer Diary: World and Setting

Players are looking forward to exploring in the hubs, dungeons, and fields all over the world.

"Regardless, with The Secret World, we'll be running plenty of beta events between now and launch to test our servers with thousand of simultaneous players, and we've made client performance and server stability key focus areas for our tech teams." Ragnar Tornquist, senior producer and creative director of Funcom said, "MMORPGs are uniquely difficult beasts to launch, and it's hard to cover for every possible eventuality, but Funcom's experience and expertise in this area will really help The Secret World have as smooth a launch as possible."

The Secret World

Tornquist also talked about what we can do in this game that we can't in other MMO games.

"In The Secret World, you can be whoever you want to be. You don't have to lock yourself down into one class and one role, but instead you can experiment and create hybrid decks that make your player character radically different from any other character in the game. Without levels, you're also free to explore the world in a nonlinear fashion--hopping from New England to Egypt, for example, when you've had enough of the fog and the dead rising from the ocean, and you want some sun...and evil sun-worshiping cultists."

The Secret World

"In addition, you get to explore modern cities such as London, New York, and Seoul; use weapons such as shotguns, assault rifles, and baseball bats; fight vampires, zombies, and parasite-infected humans; and set off plastic explosives, dodge security cameras, hack into computer systems, decipher locks, and, together with other players, solve intriguing and complex puzzles in our unique investigation missions. These story-driven missions take online cooperative play to a whole new level, and players are required to work together--both in-game and outside the game--to research conspiracies and ancient history, solve mind-bending puzzles, and use lateral thinking to crack these mysteries wide open."