
Originally Posted by
sWOLFMANc
Anyone else having these problems?
- You fire X-amount of rounds into an enemy, clearly indicated by the "thud-thud-thud" sound effect and the "X" that shows up in your sights. Said enemy kills you, and watching their kill cam shows very clearly that your shots were wildly off-target, and most likely never hit them in the first place.
- You rush an enemy and knife/melee them. The knife clearly comes out and/or shows the stabbing effect. You are killed due to their hip-fired gun. Kill-cam indicates that you were about 3 feet away trying to swing a knife at them.
- You rush an enemy and knife/melee them. Because you were sprinting, the distance between you and the enemy quickly closed, and even though you were 1 foot away from them, the kill did not register. You most likely ended up dying.
- Spawn f***ed. Nuketown aside, being spawned in a location where there is a heavy amount of enemies in or around your vicinity. You die with a matter of seconds.
- Spawn f***ed. Nuketown aside, having an enemy spawn behind you and get the lucky kill because you never thought to "check your 6".
I have had these experiences in both laggy and full-awesome-internet situations. There is an obvious disconnect or delay in the game's mechanics, oftentimes cheating someone out of a kill or otherwise screwing them over. Sucks.
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