With World of Warcraft holding the MMO throne, whenever I hear about a new massively multiplayer online game being produced a part of my brain wonders “why bother?” Clearly I do not work for Bioware (and with that line of thinking, I never will), as in just a little over a week since it’s launch date, Star Wars: The Old Republic is
More creepy-crawlies are emerging from the shadows to join the ranks of Funcom's upcoming horror-inspired title, The Secret World. The studio revealed today three new creatures that players will face in-game: the Bogeyman, Jack O'Lantern, and the mud golem. The first of the three, the Bogeyman, should be familiar to anyone who was once a child (if any of you weren't, please let us know).
The final profession to join Guild Wars 2, Mesmers, has been detailed on the official website for the upcoming MMO.
Mesmers function as magic duelists who rely on using powerful illusions to succeed against enemies. Listed among their available Illusions are Clones, which create exact replicas of the caster, including their name and basic behaviours.
For those of you still waiting to get into Star Wars: The Old Republic, your anticipation is well founded. Since my first report on the start of my “saga”, I have been able to get through the prologue, reach level 10, and was rewarded with my very first lightsaber.
Fans of massively multiplayer online role-playing games are familiar with the act of level grinding. Non-fans are familiar with grinding too, though not in a favorable way. Those tedious but necessary hours of building up a character through the mass slaughter of in-game wildlife is quite often the reason why the genre's critics turn their backs on World of Warcraft and its ilk.
The clock is ticking -- 2011 is winding down (less than six weeks left!) and Guild Wars 2 fans everywhere have closed beta on the brain. This news has been out there for a very long time, but just to eliminate any confusion, I'll go straight to a recent quote from Martin Kerstein: "We will enter CBT before the end of the year, and depending on the results
Every week BioWare gives fans some new information about its upcoming MMORPG, Star Wars: The Old Republic. This week's update doesn't exactly contain any new revelations per se... but it does give us a wealth of detail about the game's player vs player battles. Want to know how a game of "Huttball" between a Sith Lord and a Jedi Knight might play out? Read on.
While security-related incidents haven't been as common in recent months as they were earlier this year, when we learned about games and game-related websites being hacked on what felt like an almost daily basis, these things do still happen. Turbine has notified The Lord of the Rings Online players that the official forums may have been hacked recently and suggested they take precautions to minimize the potential impact.
Guild Wars 2 will see a closed beta before the year is out. That’s the official line from ArenaNet’s lead content designer Colin Johanson, and content designer Theo Nguyen.
It might be old news for some, but it’s still an exciting prospect, because after what feels like an eternity of development time, Guild Wars 2’s release date is drawing near.
We caught up with ArenaNet’s duo to discuss the studio’s expectations of the incoming beta, launch plans, and support for Guild Wars 2 after launch.
A number of tidbits about the upcoming Star Wars: The Old Republic MMORPG were revealed at a panel at New York Comic Con last week. While some features found in other games will not be added, such as a dungeon-finder functionality from World of Warcraft, the SWTOR panel was able to give concrete stats on the flashpoints, or dungeons, that will be available at the game's launch.